> ## Documentation Index
> Fetch the complete documentation index at: https://help.soundverse.ai/llms.txt
> Use this file to discover all available pages before exploring further.

# Enterprise API FAQs

> Comprehensive FAQs about licenses, ownership, and usage for Soundverse Enterprise API

## **License Types**

**Royalty-Free (Included)**\
A broad **commercial-use** license. Pay once (your plan) and use the exported track in unlimited projects without per-use fees. Subject to these Terms, Customer receives a non-exclusive, worldwide, perpetual, royalty-free license to reproduce, publicly perform, communicate, distribute, display, and monetize Customer's exported audio in any media. No resale of raw, unmodified exports as standalone sound libraries or sample packs.

**Sample**\
Permission to **sample/chop/re-record** Soundverse audio **inside a new work**. Not for reselling raw sounds "as is." Customer may sample, edit, transform, and incorporate exports into new musical works. Customer may not resell or distribute unmodified exports as individual sounds, loops, or construction kits. Content-ID claims may be asserted over the new derivative work, not over the unmodified export.

**Distribution (Included)**\
Rights to **release the track** to streaming stores, social platforms, and distributors (Spotify, Apple, YouTube, TikTok, etc.). Customer may deliver exported audio to digital service providers (DSPs), social platforms, and distributors and monetize releases. Non-exclusive, worldwide, perpetual for exports made during an active plan. Registration, reporting, and platform policies are Customer's responsibility.

**Sync**\
Rights to **pair the track to picture** (film/TV/ads/games/apps/podcasts/UGC campaigns). Typically **per project/campaign**. Customer may synchronize exported audio with audiovisual productions (including film, TV, ads, games, apps, podcasts, social campaigns) for the specified project/campaign. Non-exclusive, worldwide. Term may be perpetual or time-bound as designated by Customer at grant.

**Full Ownership**\
An **exclusive buy-out** of the **master** (and, where applicable, composition created on Soundverse) for that track. Best for catalogs, label deals, or high-stakes brand work. Upon purchase, Customer obtains exclusive worldwide ownership of the specific exported master (and, where applicable, the composition created on Soundverse). Soundverse retains no ongoing royalty interest. Model IP, software, and training assets are excluded. Customer may register Content ID and exploit/sublicense the master without restriction, subject to platform and legal requirements.

## **What each license lets you do (at a glance)**

| Capability                                            | Royalty-Free                                                                            | Sample                                                                  | Distribution                                                                       | Sync                                           | Full Ownership                    |
| ----------------------------------------------------- | --------------------------------------------------------------------------------------- | ----------------------------------------------------------------------- | ---------------------------------------------------------------------------------- | ---------------------------------------------- | --------------------------------- |
| Commercial use                                        | ✅                                                                                       | ✅ (within a new work)                                                   | ✅                                                                                  | ✅                                              | ✅                                 |
| Release to DSPs/social (Spotify/Apple/YouTube/TikTok) | ✅                                                                                       | ✅ (as part of a new work)                                               | ✅                                                                                  | ✅                                              | ✅                                 |
| Use "to picture" (film/TV/ads/games/apps)             | ✅ (many clients still prefer Sync)                                                      | ✅ (as part of new work)                                                 | 🟡 Allowed but clients often require Sync                                          | ✅ (designed for this)                          | ✅                                 |
| Exclusivity                                           | ❌ Non-exclusive                                                                         | ❌ Non-exclusive                                                         | ❌ Non-exclusive                                                                    | ❌ Non-exclusive (per project)                  | ✅ Exclusive (track-level)         |
| Resell/redistribute raw audio "as is"                 | ❌                                                                                       | ❌                                                                       | ❌                                                                                  | ❌                                              | ✅ (you control the master)        |
| Make derivatives/remixes of **your** export           | ✅                                                                                       | ✅ (as new work)                                                         | ✅                                                                                  | ✅                                              | ✅                                 |
| Register Content ID/fingerprint                       | 🟡 Allowed for your finished track; not to block others using their own licensed copies | 🟡 Only over your **new** mixed work, not raw sample                    | 🟡 Allowed for your release; may not block others lawfully licensing the same base | 🟡 For the audiovisual asset only              | ✅ You may assert exclusive claims |
| Sublicense to clients (e.g., brand/film)              | ❌ (end-user license)                                                                    | 🟡 Allowed **as part of** a deliverable; not a standalone sound license | ❌ (distribution ≠ sublicensing)                                                    | ✅ For that project/campaign                    | ✅ Broadly allowed                 |
| Term                                                  | Perpetual for exports made on an active plan                                            | Perpetual for the new work                                              | Perpetual for exports made on an active plan                                       | Per project/campaign (perpetual or time-bound) | Perpetual                         |
| Territory                                             | Worldwide                                                                               | Worldwide                                                               | Worldwide                                                                          | Worldwide                                      | Worldwide                         |

**Note:** Platform/distributor rules, public-performance rules, and broadcaster policies still apply (e.g., PRO reporting, platform T\&Cs).

## **Ownership & Earnings**

**Who owns what?**

* **Master (the audio file you export):**

  * **Royalty-Free / Sample / Distribution / Sync:** You own the master of the export you created.
  * **Full Ownership:** You own the master **exclusively**.

* **Composition (lyrics/melody/chords):**

  * If you authored them, **you** own the composition in all license types.
  * If AI text tools helped, you have a license to use that text; you're responsible for final editorial review.

**Who keeps the money?**

* **Soundverse takes no revenue share** under these licenses. You keep **100%** of earnings you collect from DSPs, social platforms, and clients (after any platform/distributor/collector fees).

* If a distributor or platform charges fees, those are the user's responsibility.

## **Detailed FAQs**

**1) What's the difference between Royalty-Free and Distribution?**

* **Royalty-Free** = broad commercial permission without per-use fees.

* **Distribution** = explicit rights to deliver your track to DSPs/social and monetize there.

In practice, both are included to make releases straightforward: Royalty-Free covers general commercial use; Distribution covers the release workflow.

**2) What does the Sample license allow?**

* You can **sample, chop, re-record, or substantially transform** our exports inside your **new** composition.

* You **cannot** resell or share the raw sounds as a standalone pack, loop, or "construction kit."

* **Content ID:** you may claim your **finished new work**, not the raw sample itself.

**3) What does Sync add on top of Royalty-Free/Distribution?**

* Sync is designed for **to-picture** uses (film/TV/OTT/ads/games/apps/podcasts, etc.).

* It's typically **non-exclusive** and **project/campaign-specific**.

* You (or your client) can store the license proof with the production files and cue sheets.

**4) When do I need Full Ownership?**

* When you require **exclusivity** (e.g., brand themes, trailer cues, catalog acquisition, library deals).

* You can **sell or assign** the master later, register Content ID exclusively, and generally exercise all owner controls (subject to platform rules).

* Model IP/weights are **not** transferred—only the track you exported.

**5) Can I register my releases with Content ID or similar systems?**

* **Royalty-Free/Distribution:** Yes, for your finished track. You can't use it to block other lawful licensees of their own independent exports.

* **Sample:** Only your **new** mixed/derivative track, not the underlying raw sample.

* **Sync:** You may register where appropriate for the **audiovisual** asset.

* **Full Ownership:** Yes, with exclusive control over the master.

**6) Can I sublicense the music to clients?**

* **Royalty-Free/Distribution:** Not as a standalone license. You can **deliver the track in your project** (e.g., a YouTube upload, album release), but you're not selling a separate sound license.

* **Sample:** You may deliver a finished track/score to a client; you're not granting them a reusable sample license.

* **Sync:** Yes—**for that project/campaign**; clients can exploit the audiovisual work that embeds the music.

* **Full Ownership:** Yes—exclusive master owner can sublicense broadly.

**7) Are there exclusivity differences?**

* **Exclusive:** Only **Full Ownership**.

* **Non-exclusive:** Royalty-Free, Sample, Distribution, Sync.

**8) What are the term and territory?**

* **Term:**

  * Royalty-Free / Sample / Distribution: **Perpetual** for any exports created while your plan was active.

  * Sync: **Per project/campaign** (choose perpetual or time-bound).

  * Full Ownership: **Perpetual**.

* **Territory:** **Worldwide** in all cases.

**9) Can I edit, remix, or make derivatives of my export?**

* Yes. All licenses allow you to modify your own exports.

* **Sample** specifically encourages transformation inside a new track.

* Only **Full Ownership** lets you then **resell the raw master** or package stems as you wish.

**10) Can I sell stems?**

* **Royalty-Free/Distribution/Sync/Sample:** You may deliver stems **as part of your project** (mixing/mastering, collaboration, client deliverables). Don't sell raw exports as a generic sample pack.

* **Full Ownership:** You control stem commercialization unless restricted by your downstream contracts.

**11) Do I owe any ongoing royalties to Soundverse?**

* No. These licenses are **royalty-free** with respect to Soundverse. Platform/distributor/collection fees (e.g., DSP fees, YouTube rev share, PRO collections) may still apply.

**12) What about public performance royalties (PROs)?**

* Broadcasters/venues/platforms may owe public-performance royalties under their own regimes. That's separate from your Soundverse license and typically handled by platforms/PROs.

**13) Can I transfer or sell my track later?**

* **Royalty-Free/Distribution/Sync:** You may assign your master rights in your finished track, but you can't confer greater rights than you hold (still non-exclusive; cannot convert into exclusivity).

* **Full Ownership:** You can sell/assign the master exclusively.

**14) Any credit requirements?**

* No mandatory credit lines in this version of the licenses. You may credit yourself and Soundverse at your discretion.

**15) What are "performance rights," and how do they relate to Soundverse licenses?**

**Performance rights** = the right to publicly perform or broadcast the **composition** (melody/lyrics).

* **Who benefits:** the **songwriter(s)/publisher(s)** of the composition.

* **Which Soundverse licenses touch this:** *All of them*, because once your music is out in the world, venues/platforms may generate performance royalties for the songwriters.

* **What Soundverse licenses do *not* do:** They **don't collect your composition royalties** for you. They give you the right to create/export/monetize the recording (master) and, if you authored the song, you hold those writer rights.

**16) Who pays performance royalties when I release Soundverse music?**

Usually **platforms/venues/broadcasters** (e.g., Spotify/Apple/YouTube, radio/TV, bars/clubs) under their **PRO** deals.

* **Your role:** If you wrote the song, **register with a PRO** (e.g., ASCAP/BMI, PRS, GEMA, IPRS, etc.) so they know who to pay.

* **Relevant Soundverse licenses:** All. (Your license choice doesn't change a broadcaster's duty to pay PROs.)

**17) Master vs Composition—how does Soundverse treat each?**

* **Master (sound recording):**

  * Under **Royalty-Free, Sample, Distribution, Sync** you own your exported **master** (non-exclusive).

  * Under **Full Ownership** you own your master **exclusively**.

* **Composition (song):**

  * If you authored the lyrics/melody/chords, **you** own the composition in all license types.

  * Soundverse licenses do **not** take your writer share.

**18) What income should I expect per right, using Soundverse?**

* **Master income (recording):** Streams/sales/platform rev shares, sync fees.

  * **Enabled by:** Royalty-Free, Distribution, Sync, Full Ownership (and Sample when your new work is released).

* **Composition income (songwriting):** Performance + mechanical royalties to **you as writer/publisher**.

  * **Enabled by:** Your authorship, regardless of Soundverse license. Register with PRO/MLC/publisher to get paid.

* **Neighboring rights (recording broadcast performance):** For certain radio/webcasts/non-interactive streams, master owners/featured performers may collect via societies like SoundExchange/PPL/SENA.

  * **Enabled by:** Your master ownership (any Soundverse license where you own the master).

**19) Do Soundverse licenses include performance royalties?**

They **permit** commercial exploitation but **don't replace** songwriter performance royalties. Those flow through PROs once you register your works.

**20) What about mechanical royalties on streaming/downloads?**

Mechanical royalties relate to the **composition** reproduction/distribution. In many regions, these are handled by publishers/collectives (e.g., **MLC** in the US for digital).

* **Action:** If you wrote the song, ensure you (or your publishing admin) are set up to collect.

* **Soundverse:** Licenses don't interfere with your right to collect mechanicals.

**21) What are neighboring rights, and do I get them?**

Neighboring (related) rights are performance-type royalties for the **recording** on certain broadcasts.

* **If you own the master** (all Soundverse licenses grant you master ownership; **Full Ownership** grants exclusivity), you may register with the relevant societies and claim where eligible.

**22) Content ID / fingerprinting—what can I do?**

* **Royalty-Free / Distribution / Sync:** You can register **your finished recording**; don't use it to block other lawful releases of independently created masters.

* **Sample:** You may claim the **new derivative work**, not the unmodified source export.

* **Full Ownership:** You may assert exclusive claims over **your** master, subject to platform rules.

**23) Do I ever owe royalties to Soundverse?**

No. Soundverse licenses are **royalty-free** with respect to Soundverse. You keep **100%** of what you collect from platforms/clients (minus their fees). Performance/mechanical/neighboring collections are separate industry systems.

**24) Covers vs originals made on Soundverse—what changes?**

* **Originals you authored:** You own the composition and the master (license-dependent for exclusivity). Register with PRO/MLC/publisher to be paid.

* **Covers:** You own the **new master**, but the **composition** belongs to the original writer/publisher. You'll need a **mechanical license** for distribution in many territories (your distributor may provide tools).

**25) Sampling third-party recordings inside Soundverse projects?**

If you import or use **third-party recordings**: you must clear **both** the **master** and the **composition** from those third parties. Soundverse's **Sample** license only covers your right to sample **Soundverse exports** inside your new work—not external recordings.

**26) Sublicensing to clients (brands/films/games)?**

* **Royalty-Free / Distribution:** End-user licenses—deliverables okay, but not a standalone re-licensing of the raw track.

* **Sample:** You can deliver your **new** track to a client; you're not issuing them a reusable sample license.

* **Sync:** Built for project/campaign sublicensing (to exploit the audiovisual work).

* **Full Ownership:** You can broadly sublicense or assign the master.

**27) Does Full Ownership change performance rights?**

It gives you **exclusive control of the master**—pricing power, takedowns, exclusive syncs. It **does not convert** composition performance royalties (writers still get paid via PROs).

**28) Quick setup checklist for Soundverse creators**

1. **Pick the right license** at export (Distribution/Sync/Full Ownership as needed).

2. **Register your songs** with your **PRO** (and publisher/admin if you have one).

3. Ensure **ISRC** (recording) and **work registrations** (ISWC when available) are in place.

4. For visual media, make sure **cue sheets** are filed by the production.

5. For **covers**, secure **mechanical licenses** where required.

6. For **third-party samples**, clear **master + composition** from those rightsholders.

7. If eligible, enroll with **neighboring-rights** societies (e.g., SoundExchange/PPL).

**28) TL;DR per license (Soundverse)**

* **Royalty-Free (Included):** Broad commercial use of **your master**. You keep earnings. Performance/mechanical royalties for the **composition** are collected via PRO/MLC (if you're the writer).

* **Sample:** You can transform our exports in a **new work**; monetize the new track. Composition royalties flow to the new work's writers; you can't resell raw sounds "as is."

* **Distribution (Included):** Explicit right to release/monetize on DSPs/social. Platform/venue performance royalties still flow to songwriters via PROs.

* **Sync:** Project/campaign rights to pair your master **to picture**. Cue sheets trigger songwriter performance royalties; you keep master fees.

* **Full Ownership:** Exclusive control of **your master** (takedowns, exclusive deals, CID control). Composition performance royalties remain with the writers.

**29) Can we bulk-generate tracks and pre-fill our catalog?**

Yes—store them in your DAM. For public "stock" download, limit to **Full Ownership** tracks or use **Sync** at point-of-sale (per-project licensing).

**30) Can we give our customers a license certificate?**

Yes, issue a certificate referencing the applicable license (Distribution/Sync/Full Ownership) and your transaction ID/order.

**31) Can we run contests or creator programs with Soundverse outputs?**

Yes—ensure your T\&Cs tell creators what license they receive on export and that they cannot repackage raw exports as libraries.

**32)** What if a platform disputes our Content ID claim?

Follow platform escalation. With **Full Ownership**, you can assert exclusivity; otherwise, ensure you're only claiming your finished asset and not blocking lawful parallel uses.

**33) Can we assign works between subsidiaries/labels?**

Yes—masters may be assigned per your corporate structure. Composition rights (if authored by your writers) must be registered correctly with PRO/MLC.

## **Difference between owning the master and Owning the master exclusively**

* **Owning the master** = you own **that recording**, can monetize it, license it, and collect revenue. **But the ownership is non-exclusive**—others may also own and exploit *their* recordings (or even the same recording, if they acquired rights separately), and you generally can't stop them.

* **Owning the master *exclusively*** = you are the **only party** allowed to exploit that recording. You can **block others**, issue takedowns, do exclusive deals, and register/enforce Content ID without carve-outs.

Here's the practical split:

| Topic                                                  | Master (non-exclusive)                                               | Master (exclusive)                                       |
| ------------------------------------------------------ | -------------------------------------------------------------------- | -------------------------------------------------------- |
| Who can exploit the recording?                         | You **and** any other rightsholders                                  | **Only you** (unless you sublicense)                     |
| Can you stop others from releasing the same recording? | **No**                                                               | **Yes** (takedowns/claims)                               |
| Content ID / fingerprinting                            | Allowed for your release, but you can't block lawful parallel owners | You can register and **enforce exclusively**             |
| Sync deals (ads/films/games)                           | Usually **non-exclusive**; brands may hesitate                       | You can grant **exclusive** syncs (often higher fees)    |
| Resale/assignment of the master                        | Yes, but you transfer only **your** non-exclusive interest           | Yes, you can sell/assign **full exclusive** rights       |
| Price/value to buyers                                  | Lower (others can compete with identical/near-identical tracks)      | Higher (scarcity + control)                              |
| Typical use                                            | Regular artist releases, social, non-exclusive libraries             | Brand anthems, trailers, catalog buys, high-stakes syncs |

**Rule of thumb:**\
If you just need to release and monetize, **non-exclusive master ownership** is fine. If you (or a client) need **control and scarcity**. e.g., "no one else can use this exact recording"—you want **exclusive master ownership**.

## **Enterprise usage models (what's allowed)**

**A1) Internal content ops (in-house use)**

* ✅ Use the API to generate/export music for your own products, campaigns, shows, apps, channels.

* ✅ Store and version exports in your DAM/asset pipeline.

* ✅ Edit/mix/master/derive new works from your exports (per license).

* ❌ No redistribution of *raw, unmodified* exports as libraries, one-shots, loops, or construction kits (unless you hold **Full Ownership** and your downstream contract allows it).

**A2) Agency / production house (on behalf of clients)**

* ✅ Create deliverables for named client projects.

* ✅ Pass-through **Sync** rights for the specific production or campaign.

* ✅ Deliver **Distribution**-ready masters to your client's distributor account.

* ❌ Do not sell a standalone "sound license" to the raw export under Royalty-Free/Distribution/Sample; you're delivering *a project*, not a reusable library.

* ✅ With **Full Ownership**, you may assign/sublicense exclusivity as negotiated.

**A3) Platform / app / SaaS embedding**

* ✅ Use the API to power user features (e.g., UGC creator tools, game music, short-form creation) so long as the **end-user's license** matches the intended use (Distribution vs Sync vs Sample).

* ✅ Cache *thumbnails/previews* and store full-resolution exports created by your users.

* ❌ Do not expose raw exports as a public, searchable "sound library" for third parties to download "as is," unless you own **Full Ownership** and your TOS reflect that.

* ❌ No model extraction, benchmarking-to-copy, or model weight access.

* ❌ No training or fine-tuning of *any* model on Soundverse outputs.

**A4) Resale / marketplace / catalog**

* ✅ **Full Ownership** tracks may be listed, sold, sublicensed, or assigned exclusively.

* 🟡 **Sync** can be re-licensed *per project* (non-exclusive), not as a reusable library SKU.

* ❌ Royalty-Free/Distribution/Sample exports cannot be resold "as is" as a stock library.

## **License-by-license: enterprise do's & don'ts**

**B1) Royalty-Free (Included)**

**Do:**

* Use in unlimited internal/external projects; distribute releases; monetize across channels.

* Register Content ID for *your finished recording* (not to block lawful parallel owners).\
  **Don't:**

* Resell raw exports as libraries/kits.

* Sublicense a general "sound license" to third parties (project deliverables are fine).

**B2) Sample**

**Do:**

* Sample/chop/re-record exports **into a new composition** for your client/product.

* Monetize the *new work*; register CID for the *new work only*.\
  **Don't:**

* Sell/share the raw sample "as is."

* Claim CID over the unmodified source export.

**B3) Distribution (Included)**

**Do:**

* Deliver to DSPs/social; use your metadata/ISRC; handle reporting with your distributor.

* Allow artists on your roster to release masters you produced with the API.\
  **Don't:**

* Treat Distribution as a right to sublicense raw audio to third parties.

**B4) Sync**

**Do:**

* Grant to-picture rights **per production/campaign** (film/TV/OTT/ads/games/apps/podcasts).

* Keep license proofs, cue sheets, and project IDs in your production archive.\
  **Don't:**

* Convert Sync into a general library right or exclusivity (unless purchased separately).

**B5) Full Ownership (Exclusive Buy-Out)**

**Do:**

* Assert exclusive control: takedowns, exclusive brand deals, CID enforcement.

* Sell/assign/sublicense the master, package stems, monetize as catalog.\
  **Don't:**

* Assume transfer of any model IP, data, or weights (not included).

## **Sublicensing patterns (enterprise scenarios)**

* **Brand campaign:** Use **Sync** for the campaign (perpetual or time-bound). If the brand requires "nobody else can ever use this recording," upgrade that track to **Full Ownership**.

* **Production music library:**

  * **Non-exclusive shelf:** Use **Sync** per project at checkout; no bulk raw downloads.

  * **Exclusive shelf / catalog sale:** Use **Full Ownership** titles only.

* **UGC creator platform:**

  * End-user owns their master under **Distribution** (and Royalty-Free).

  * You can't let users re-upload raw exports as stock loops to third-party stores.

## **Attribution, credits, and metadata (enterprise)**

* **Attribution:** Not mandatory in this version of the licenses. You may co-brand/credit at your discretion or per your house style.

* **Metadata hygiene:** Assign **ISRC** for masters; register works to collect **composition** royalties via PRO/MLC (if you authored).

* **Content ID:**

  * Royalty-Free/Distribution/Sync → register your finished asset; don't block lawful parallel owners.

  * Sample → register only the *new* derivative work.

  * Full Ownership → exclusive enforcement allowed, subject to platform policies.

## **Data governance, security & compliance**

* **PII & customer data:** Do not send sensitive PII in prompts/metadata. Restrict API inputs to content necessary for audio generation and asset tagging.

* **Caching & storage:** You may cache **outputs** your org or users created. Do **not** cache or attempt to infer any underlying model parameters.

* **Audit & logging:** You may log prompts/exports for compliance; secure logs as confidential.

* **No training on outputs:** Enterprise is prohibited from using Soundverse outputs as training data for any model (internal or external).

* **Benchmarking:** Reasonable internal QA is fine; publishing head-to-head benchmarks intended to deconstruct or copy model behavior is prohibited.

* **Export controls & sanctions:** You are responsible for compliance with applicable export/sanctions regimes for your territory and users.

* **Content policy:** You are responsible for moderating your app/workflows so downstream use remains lawful and compliant with platform rules and ad standards.

## **SLA, support, and change management**

* **API keys & environments:** Use separate **sandbox** and **production** keys. Rotate keys regularly; do not embed keys in public clients.

* **Uptime/SLA:** Enterprise plans include target uptime and response-time objectives (defined in your Order Form/SLA).

* **Versioning:** We publish versioned endpoints. Breaking changes are posted with deprecation windows; you must migrate within the window.

* **Rate limits:** Set in your plan; contact us for burst allowances around major launches.

* **Support:** Priority channels for P0 incidents, plus scheduled solution-architect sessions for integration reviews.

## **Rate limits by tier**

These are default rate limits by plan tier. Contact us if you need higher burst capacity.

<Tabs>
  <Tab title="Starter">
    | Endpoint                                                                                     | One hour  | 24 hour   |
    | -------------------------------------------------------------------------------------------- | --------- | --------- |
    | AI Song Gen (Song + Extend Song + Similar Song + DNA Song Gen)                               | 15        | 150       |
    | AI Music Gen (AI Music + DNA Music Gen, Extend Music, Autocomplete Music, Similar Music Gen) | 15        | 150       |
    | Singing Gen (AI Singing Gen + Similar Singing Gen)                                           | 15        | 150       |
    | Extend Music                                                                                 | 15        | 150       |
    | Extend Song                                                                                  | 15        | 150       |
    | Stem Separation                                                                              | 15        | 150       |
    | Copyright Check                                                                              | 15        | 150       |
    | Section Timestamping                                                                         | Unlimited | Unlimited |
  </Tab>

  <Tab title="Starter x5">
    | Endpoint                                                                                     | One hour  | 24 hour   |
    | -------------------------------------------------------------------------------------------- | --------- | --------- |
    | AI Song Gen (Song + Extend Song + Similar Song + DNA Song Gen)                               | 75        | 750       |
    | AI Music Gen (AI Music + DNA Music Gen, Extend Music, Autocomplete Music, Similar Music Gen) | 75        | 750       |
    | Singing Gen (AI Singing Gen + Similar Singing Gen)                                           | 75        | 750       |
    | Extend Music                                                                                 | 75        | 750       |
    | Extend Song                                                                                  | 75        | 750       |
    | Stem Separation                                                                              | 20        | 50        |
    | Copyright Check                                                                              | 20        | 50        |
    | Section Timestamping                                                                         | Unlimited | Unlimited |
  </Tab>

  <Tab title="Growth">
    | Endpoint                                                                                     | One hour  | 24 hour   |
    | -------------------------------------------------------------------------------------------- | --------- | --------- |
    | AI Song Gen (Song + Extend Song + Similar Song + DNA Song Gen)                               | 25        | 60        |
    | AI Music Gen (AI Music + DNA Music Gen, Extend Music, Autocomplete Music, Similar Music Gen) | 25        | 60        |
    | Singing Gen (AI Singing Gen + Similar Singing Gen)                                           | 25        | 60        |
    | Extend Music                                                                                 | 25        | 60        |
    | Extend Song                                                                                  | 25        | 60        |
    | Stem Separation                                                                              | 50        | 125       |
    | Copyright Check                                                                              | 50        | 125       |
    | Section Timestamping                                                                         | Unlimited | Unlimited |
  </Tab>

  <Tab title="Growth x5">
    | Endpoint                                                                                     | One hour  | 24 hour   |
    | -------------------------------------------------------------------------------------------- | --------- | --------- |
    | AI Song Gen (Song + Extend Song + Similar Song + DNA Song Gen)                               | 40        | 100       |
    | AI Music Gen (AI Music + DNA Music Gen, Extend Music, Autocomplete Music, Similar Music Gen) | 40        | 100       |
    | Singing Gen (AI Singing Gen + Similar Singing Gen)                                           | 40        | 100       |
    | Extend Music                                                                                 | 40        | 100       |
    | Extend Song                                                                                  | 40        | 100       |
    | Stem Separation                                                                              | 80        | 200       |
    | Copyright Check                                                                              | 80        | 200       |
    | Section Timestamping                                                                         | Unlimited | Unlimited |
  </Tab>

  <Tab title="Scale 1">
    | Endpoint                                                                                     | One hour  | 24 hour   |
    | -------------------------------------------------------------------------------------------- | --------- | --------- |
    | AI Song Gen (Song + Extend Song + Similar Song + DNA Song Gen)                               | 80        | 200       |
    | AI Music Gen (AI Music + DNA Music Gen, Extend Music, Autocomplete Music, Similar Music Gen) | 80        | 200       |
    | Singing Gen (AI Singing Gen + Similar Singing Gen)                                           | 80        | 200       |
    | Extend Music                                                                                 | 80        | 200       |
    | Extend Song                                                                                  | 80        | 200       |
    | Stem Separation                                                                              | 160       | 400       |
    | Copyright Check                                                                              | 160       | 400       |
    | Section Timestamping                                                                         | Unlimited | Unlimited |
  </Tab>

  <Tab title="Scale 2">
    | Endpoint                                                                                     | One hour  | 24 hour   |
    | -------------------------------------------------------------------------------------------- | --------- | --------- |
    | AI Song Gen (Song + Extend Song + Similar Song + DNA Song Gen)                               | 120       | 300       |
    | AI Music Gen (AI Music + DNA Music Gen, Extend Music, Autocomplete Music, Similar Music Gen) | 120       | 300       |
    | Singing Gen (AI Singing Gen + Similar Singing Gen)                                           | 120       | 300       |
    | Extend Music                                                                                 | 120       | 300       |
    | Extend Song                                                                                  | 120       | 300       |
    | Stem Separation                                                                              | 240       | 600       |
    | Copyright Check                                                                              | 240       | 600       |
    | Section Timestamping                                                                         | Unlimited | Unlimited |
  </Tab>

  <Tab title="Scale 3">
    | Endpoint                                                       | One hour  | 24 hour   |
    | -------------------------------------------------------------- | --------- | --------- |
    | AI Song Gen (Song + Extend Song + Similar Song + DNA Song Gen) | 160       | 400       |
    | AI Music Gen (AI Music)                                        | 160       | 400       |
    | Singing Gen (AI Singing Gen + Similar Singing Gen)             | 160       | 400       |
    | Extend Music                                                   | 160       | 400       |
    | Extend Song                                                    | 160       | 400       |
    | Stem Separation                                                | 320       | 800       |
    | Copyright Check                                                | 320       | 800       |
    | Section Timestamping                                           | Unlimited | Unlimited |
  </Tab>

  <Tab title="Scale 4">
    | Endpoint                                                       | One hour  | 24 hour   |
    | -------------------------------------------------------------- | --------- | --------- |
    | AI Song Gen (Song + Extend Song + Similar Song + DNA Song Gen) | 200       | 500       |
    | AI Music Gen (AI Music)                                        | 200       | 500       |
    | Singing Gen (AI Singing Gen + Similar Singing Gen)             | 200       | 500       |
    | Extend Music                                                   | 200       | 500       |
    | Extend Song                                                    | 200       | 500       |
    | Stem Separation                                                | 400       | 1000      |
    | Copyright Check                                                | 400       | 1000      |
    | Section Timestamping                                           | Unlimited | Unlimited |
  </Tab>

  <Tab title="Scale 5">
    | Endpoint                                                                                     | One hour  | 24 hour   |
    | -------------------------------------------------------------------------------------------- | --------- | --------- |
    | AI Song Gen (Song + Extend Song + Similar Song + DNA Song Gen)                               | 400       | 1000      |
    | AI Music Gen (AI Music + DNA Music Gen, Extend Music, Autocomplete Music, Similar Music Gen) | 400       | 1000      |
    | Singing Gen (AI Singing Gen + Similar Singing Gen)                                           | 400       | 1000      |
    | Extend Music                                                                                 | 400       | 1000      |
    | Extend Song                                                                                  | 400       | 1000      |
    | Stem Separation                                                                              | 800       | 2000      |
    | Copyright Check                                                                              | 800       | 2000      |
    | Section Timestamping                                                                         | Unlimited | Unlimited |
  </Tab>
</Tabs>

## **Pricing (USD)**

Prices are per output unless noted. The tables below cover endpoints currently listed in the Enterprise API navigation.

<Tabs>
  <Tab title="AI Song Gen">
    **Contracted**

    | Version | Royalty-Free | Sample  | Distribution | Sync   | Full Ownership |
    | ------- | ------------ | ------- | ------------ | ------ | -------------- |
    | v6      | \$0.105      | \$0.158 | \$0.21       | \$0.42 | \$1.05         |
    | v5      | \$0.07       | \$0.105 | \$0.14       | \$0.28 | \$0.7          |
    | v4      | \$0.065      | \$0.195 | \$0.26       | \$0.52 | \$1.3          |
    | v1      | \$0.05       | \$0.075 | \$0.1        | \$0.2  | \$0.5          |

    **Pay-as-you-go**

    | Version | Royalty-Free | Sample   | Distribution | Sync   | Full Ownership |
    | ------- | ------------ | -------- | ------------ | ------ | -------------- |
    | v6      | \$0.158      | \$0.2363 | \$0.315      | \$0.63 | \$1.575        |
    | v5      | \$0.105      | \$0.1575 | \$0.21       | \$0.42 | \$1.05         |
    | v4      | \$0.14       | \$0.21   | \$0.28       | \$0.56 | \$1.4          |
    | v1      | \$0.06       | \$0.09   | \$0.12       | \$0.24 | \$0.6          |
  </Tab>

  <Tab title="AI Music Gen">
    **Contracted**

    | Version | Royalty-Free | Sample  | Distribution | Sync   | Full Ownership |
    | ------- | ------------ | ------- | ------------ | ------ | -------------- |
    | v6      | \$0.105      | \$0.158 | \$0.21       | \$0.42 | \$1.05         |
    | v5      | \$0.07       | \$0.105 | \$0.14       | \$0.28 | \$0.7          |
    | v4      | \$0.065      | \$0.195 | \$0.26       | \$0.52 | \$1.3          |
    | v1      | \$0.05       | \$0.075 | \$0.1        | \$0.2  | \$0.5          |

    **Pay-as-you-go**

    | Version | Royalty-Free | Sample   | Distribution | Sync   | Full Ownership |
    | ------- | ------------ | -------- | ------------ | ------ | -------------- |
    | v6      | \$0.158      | \$0.2363 | \$0.315      | \$0.63 | \$1.575        |
    | v5      | \$0.105      | \$0.1575 | \$0.21       | \$0.42 | \$1.05         |
    | v4      | \$0.14       | \$0.21   | \$0.28       | \$0.56 | \$1.4          |
    | v1      | \$0.06       | \$0.09   | \$0.12       | \$0.24 | \$0.6          |
  </Tab>

  <Tab title="AI Singing">
    **Contracted**

    | Version | Royalty-Free | Sample | Distribution | Sync   | Full Ownership |
    | ------- | ------------ | ------ | ------------ | ------ | -------------- |
    | v2      | \$0.06       | \$0.09 | \$0.12       | \$0.24 | \$0.6          |

    **Pay-as-you-go**

    | Version | Royalty-Free | Sample  | Distribution | Sync   | Full Ownership |
    | ------- | ------------ | ------- | ------------ | ------ | -------------- |
    | v2      | \$0.09       | \$0.135 | \$0.18       | \$0.36 | \$0.9          |
  </Tab>

  <Tab title="AI Extend">
    **Contracted**

    | Version | Royalty-Free | Sample | Distribution | Sync   | Full Ownership |
    | ------- | ------------ | ------ | ------------ | ------ | -------------- |
    | v1      | \$0.04       | \$0.06 | \$0.08       | \$0.16 | \$0.4          |

    **Pay-as-you-go**

    | Version | Royalty-Free | Sample | Distribution | Sync   | Full Ownership |
    | ------- | ------------ | ------ | ------------ | ------ | -------------- |
    | v1      | \$0.04       | \$0.06 | \$0.08       | \$0.16 | \$0.4          |
  </Tab>

  <Tab title="AI Lyric Gen">
    **Contracted**

    | Version | Royalty-Free | Sample | Distribution | Sync   | Full Ownership |
    | ------- | ------------ | ------ | ------------ | ------ | -------------- |
    | v1      | \$0.02       | \$0.03 | \$0.04       | \$0.08 | \$0.2          |

    **Pay-as-you-go**

    | Version | Royalty-Free | Sample | Distribution | Sync   | Full Ownership |
    | ------- | ------------ | ------ | ------------ | ------ | -------------- |
    | v1      | \$0.02       | \$0.03 | \$0.04       | \$0.08 | \$0.2          |
  </Tab>

  <Tab title="Stem Separation">
    **Contracted**

    | Version | Royalty-Free | Sample | Distribution | Sync   | Full Ownership |
    | ------- | ------------ | ------ | ------------ | ------ | -------------- |
    | v1      | \$0.05       | \$0.05 | \$0.05       | \$0.05 | \$0.05         |

    **Pay-as-you-go**

    | Version | Royalty-Free | Sample | Distribution | Sync   | Full Ownership |
    | ------- | ------------ | ------ | ------------ | ------ | -------------- |
    | v1      | \$0.05       | \$0.05 | \$0.05       | \$0.05 | \$0.05         |
  </Tab>

  <Tab title="Loop and Trim">
    **Contracted**

    | Mode / Duration | Royalty-Free | Sample | Distribution | Sync   | Full Ownership |
    | --------------- | ------------ | ------ | ------------ | ------ | -------------- |
    | Upload - 15s    | \$0.06       | \$0.06 | \$0.06       | \$0.06 | \$0.06         |
    | Upload - 60s    | \$0.12       | \$0.12 | \$0.12       | \$0.12 | \$0.12         |
    | Upload - 180s   | \$0.24       | \$0.24 | \$0.24       | \$0.24 | \$0.24         |
    | Upload - 300s   | \$0.45       | \$0.45 | \$0.45       | \$0.45 | \$0.45         |
    | Generate - 5s   | \$0.04       | \$0.04 | \$0.04       | \$0.04 | \$0.04         |
    | Generate - 15s  | \$0.06       | \$0.06 | \$0.06       | \$0.06 | \$0.06         |
    | Generate - 60s  | \$0.12       | \$0.12 | \$0.12       | \$0.12 | \$0.12         |
    | Generate - 180s | \$0.24       | \$0.24 | \$0.24       | \$0.24 | \$0.24         |
    | Generate - 300s | \$0.45       | \$0.45 | \$0.45       | \$0.45 | \$0.45         |
    | Existing - 5s   | \$0.04       | \$0.04 | \$0.04       | \$0.04 | \$0.04         |
    | Existing - 15s  | \$0.06       | \$0.06 | \$0.06       | \$0.06 | \$0.06         |
    | Existing - 60s  | \$0.12       | \$0.12 | \$0.12       | \$0.12 | \$0.12         |
    | Existing - 180s | \$0.24       | \$0.24 | \$0.24       | \$0.24 | \$0.24         |
    | Existing - 300s | \$0.45       | \$0.45 | \$0.45       | \$0.45 | \$0.45         |

    **Pay-as-you-go**

    | Mode / Duration | Royalty-Free | Sample | Distribution | Sync   | Full Ownership |
    | --------------- | ------------ | ------ | ------------ | ------ | -------------- |
    | Upload - 15s    | \$0.06       | \$0.06 | \$0.06       | \$0.06 | \$0.06         |
    | Upload - 60s    | \$0.12       | \$0.12 | \$0.12       | \$0.12 | \$0.12         |
    | Upload - 180s   | \$0.24       | \$0.24 | \$0.24       | \$0.24 | \$0.24         |
    | Upload - 300s   | \$0.45       | \$0.45 | \$0.45       | \$0.45 | \$0.45         |
    | Generate - 5s   | \$0.04       | \$0.04 | \$0.04       | \$0.04 | \$0.04         |
    | Generate - 15s  | \$0.06       | \$0.06 | \$0.06       | \$0.06 | \$0.06         |
    | Generate - 60s  | \$0.12       | \$0.12 | \$0.12       | \$0.12 | \$0.12         |
    | Generate - 180s | \$0.24       | \$0.24 | \$0.24       | \$0.24 | \$0.24         |
    | Generate - 300s | \$0.45       | \$0.45 | \$0.45       | \$0.45 | \$0.45         |
    | Existing - 5s   | \$0.04       | \$0.04 | \$0.04       | \$0.04 | \$0.04         |
    | Existing - 15s  | \$0.06       | \$0.06 | \$0.06       | \$0.06 | \$0.06         |
    | Existing - 60s  | \$0.12       | \$0.12 | \$0.12       | \$0.12 | \$0.12         |
    | Existing - 180s | \$0.24       | \$0.24 | \$0.24       | \$0.24 | \$0.24         |
    | Existing - 300s | \$0.45       | \$0.45 | \$0.45       | \$0.45 | \$0.45         |
  </Tab>
</Tabs>

## **Payments, reporting, and taxes**

* **Revenue share:** Soundverse takes **no revenue share** on license types described here; you retain earnings from DSPs/clients (net of their fees).

* **Taxes & filings:** You handle applicable taxes, cue sheets, PRO registrations, and distributor reporting.

* **Third-party fees:** Distributor/platform/collection-society fees are your responsibility.

## **Termination & survival (enterprise specifics)**

* **Exports already made:** Licenses for exports created during an active plan **survive** termination per their terms (e.g., Distribution → perpetual for those exports; Sync → as granted for the project; Full Ownership → perpetual exclusive).

* **Access:** API access ceases at end of term; keys are revoked.

* **Data:** You may retain **your exports and internal logs**. Do not retain any confidential SDK materials or bypass access after termination.

## **Quick "Can we…?" matrix**

| Question                               | Answer                                                                                                      |
| -------------------------------------- | ----------------------------------------------------------------------------------------------------------- |
| White-label Soundverse inside our app? | ✅ Yes, as an embedded feature powering your users' exports; follow license mapping per user action.         |
| Offer a "sound library" for download?  | ❌ Not with Royalty-Free/Distribution/Sample. ✅ Only with **Full Ownership** titles you control.             |
| Sell exclusive tracks to brands?       | ✅ Yes, with **Full Ownership**.                                                                             |
| Auto-claim YouTube for our users?      | 🟡 Possible for finished assets per license; ensure you don't block other lawful owners.                    |
| Use outputs to train our model?        | ❌ Not permitted.                                                                                            |
| Share API keys with subcontractors?    | 🟡 Only under your control and NDAs; you remain liable. Prefer service-account scoping and per-vendor keys. |
| Host the Soundverse model on-prem?     | ❌ Not included. On-premise/isolated options require a separate agreement.                                   |
