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Soundverse Agent

Detailed FAQ & Guide


What is Soundverse Agent?

Soundverse Agent is a conversational “AI producer” that can:
  • Use all Soundverse creation tools (Song / Music / Lyrics / Singing / DNA / Melody-to-Song / MIDI-to-Song, etc.).
  • Use modification tools (Stem Separator, Inpainting, Extend, Section Analysis, Voice Swap, Voice to Instrument, Similar Music/Song, etc.).
  • Analyze key / tempo and change them.
  • Apply audio effects (EQ, reverb, delay, compressor, distortion, etc.).
  • Layer and merge audio.
  • Use system abilities (web search, YouTube URL extractor, record / upload / library selection)
  • Maintain context across messages, so follow-ups like “make it a little louder” refer to the last thing you changed.
You always talk to it in natural language. There is no strict syntax.

1. General “How do I talk to Agent?” questions

Q1. How do I reference audio?

You can say:
  • “Use this track as reference” (after uploading / recording / choosing from library).
  • “Take the song we just generated…”
  • “On the last track, make the vocals louder.”
  • “Use the YouTube link I just pasted as reference.”
  • “Use my DNA model ‘DNA Name’ for style.”
Agent keeps track of the current working song / section unless you switch.

Q2. How does context memory work?

Example:
  1. “Add reverb to the entire track.”
  2. Agent applies reverb.
  3. “Increase it a little more.”
    • Agent understands “it” = the reverb you just added.
  4. “Now only keep that reverb on the choruses.”
    • Agent uses Section Analysis + effects automation to target choruses.

2. Commands by Tool

Below, for each tool/capability we list what it does and example things you can say.

2.1 Song, Music & Vocal Generation

2.1.1 AI Song Generator (lyrics → full song with vocals)

What it does: Turns your lyrics (or prompts that include lyrics) into a full song with vocals. Things you can say:
  • “Turn these lyrics into a pop song with female vocals in 120 BPM, about 3 minutes long.”
  • “Make a dark synthwave song from these lyrics. Keep the chorus big and atmospheric.”
  • “Use my lyrics and generate a rock ballad with a long guitar solo at the end.”
  • “Generate a Hindi pop song from this verse and chorus, keep it radio-friendly and under 3 minutes.
  • “Make a duet version of these lyrics: one male, one female voice, trading lines in the verses.”
You can combine with other constraints:
  • “Use my DNA model for the production style, but keep the vocals generic.”
  • “Render this in V5 streaming so I can quickly preview it while we edit.”

2.1.2 AI Music Generator (text → music, mostly instrumental)

What it does: Generates music from a text description (instrumental or minimal vocals). Things you can say:
  • “Create a 2-minute ambient synth track, 90 BPM, for a sci-fi game menu.”
  • “Make a high-energy EDM drop in G minor, 128 BPM.”
  • “Generate a chill lo-fi beat with vinyl crackle, slow tempo, for studying.”
  • “Give me a cinematic orchestral build-up that resolves after 30 seconds.”
  • “Create a soft piano + strings background loop for meditation, around 1 minute and loopable.”

2.1.3 AI Lyrics Writer

What it does: Writes lyrics or rewrites/extends existing lyrics. Things you can say:
  • “Write a verse and chorus for a trap song about the football World Cup in Spanish.”
  • “Extend these lyrics with a second verse and a bridge, same rhyme scheme.”
  • “Rewrite this chorus to be more uplifting but keep the same number of syllables.”
  • “Turn this English verse into Hindi, preserving rhyme and rhythm as much as possible.”
  • “Give me 10 alternative chorus ideas for this theme: heartbreak but self-empowered.”
You’ll often combine this with AI Singing Generator or Inpainting to get the audio.

2.1.4 AI Singing Generator

What it does: Takes lyrics (or generated text) and creates realistic singing/spoken vocals. Things you can say:
  • “Sing these lyrics in a soft female pop voice, mid-range, no ad-libs.”
  • “Generate a rap delivery of these lines in Spanish, keep it tight and rhythmic.”
  • “Resing just the chorus in a more powerful belting style.”
  • “Make a spoken-word version of this poem over a subtle pad.”
  • “Generate backing harmonies for this chorus: one above, one below the lead.”
Often used together with Stem Separator, Voice Swap, Inpainting, and Section Analysis.

2.1.5 Melody to Song

What it does: Turns a melody (hummed, sung, or played) into a full musical arrangement. Things you can say:
  • “Here’s me humming a melody—turn this into a full synthwave track with drums and bass.”
  • “Use this whistled melody as the main hook of a funk song.”
  • “Take this melody and build a Bollywood-style orchestration around it.”
  • “Turn this melody into a sad piano ballad with minimal percussion.”
You’ll first record or upload the melody.

2.1.6 MIDI to Song

What it does: Uses a MIDI file (chords, melody, progression) and generates a full song. Things you can say:
  • “Here’s a MIDI chord progression. Turn it into a deep house track, 122 BPM, with a strong bassline.”
  • “Use this MIDI melody as the lead for a trap beat.”
  • “Take these chords and make a gospel-inspired arrangement with choir and organ.”
  • “Turn this MIDI into a cinematic trailer cue with big drums and strings.”

2.1.7 DNA: Generate & Build

What it does: Uses your DNA models (trained on your songs) to generate in your own style; or builds new DNA from your catalog. Things you can say:
  • “Generate 10 song ideas in my ‘BlueNucleus DNA 01’ style, each around 1 minute.”
  • “Make a new track using my ‘Lo-fi DNA’ but slower, around 85 BPM.”
  • “Train a new DNA model from these 15 tracks I’m uploading called ‘New Album DNA’.”
  • “Use my DNA model but make the drums more acoustic and less electronic.”
  • “Generate only instrumentals in my DNA style, no vocals.”
You’ll combine with AI Music / Song Generator when specifying more details.

2.1.8 Model Selection (V5 streaming, v4.5 Asian Languages)

What it does: Lets you influence which underlying model/engine Agent uses. Things you can say:
  • “Use the V5 model with streaming so I can hear it while it’s generating.”
  • “Use the v4.5 model with Hindi/Punjabi support for these lyrics.”
  • “Regenerate this but with the higher quality model you used earlier.”

2.2 Music Modification, Editing & Analysis

2.2.1 Stem Separator

What it does: Splits a mixed song into vocal and instrument stems (and possibly multiple instrument stems like drums, guitar, etc., depending on your configuration). Things you can say:
  • “Split this track into stems: vocals, drums, bass, other instruments.”
  • “Isolate the vocals so we can replace or edit them.”
  • “Separate the guitar track so we can add effects only to the guitar.”
  • “Give me a version with vocals removed (instrumental).”
  • “Give me a version with only drums and bass.”

2.2.2 Extend Music

What it does: Extends a track while keeping style and motifs consistent. Things you can say:
  • “Extend this song from 2 minutes to 3:30.”
  • “Add a longer intro build-up before the beat drops.”
  • “Give me a 30-second outro that feels like a fade-out.”
  • “Loop this synth section for another 16 bars before the chorus.”
  • “Turn this 15-second idea into a full-length 2-minute track.”

2.2.3 Inpainting (Song & Instrumental)

What it does: Rewrites selected parts of a track, keeping the rest intact. Things you can say:
  • “Rewrite just the second half of this verse; keep the rest of the song as-is.”
  • “Give me 3 alternate versions of this chorus melody.”
  • “Fix this off-key vocal phrase between 0:52 and 0:58.”
  • “Replace the drop with a more minimal version, but keep the build the same.”
  • “Change the chord progression in the bridge but leave the vocals unchanged.”
You’ll usually specify time ranges or sections (e.g., “second verse”, “first chorus”).

2.2.4 Section Analysis

What it does: Detects structural sections like intro, verse, chorus, bridge, drop, etc. Things you can say:
  • “Analyze this track and show me the sections: intro, verse, chorus, bridge, outro.”
  • “Identify all the choruses so we can edit them.”
  • “Tell me where the drops are in this track.”
  • “Mark the sections where vocals are present vs instrumental only.”
  • “Show me which part could work as a loop for TikTok or Reels.”
Section Analysis is often Step 1 for many edits.

2.2.5 Key & Tempo Detection / Change

What it does: Detects BPM & key, and changes tempo and/or pitch. Things you can say:
  • “What is the BPM and key of this track?”
  • “Increase the tempo by 10% but keep the pitch the same.”
  • “Change the BPM from 100 to 120.”
  • “Shift the key up by 2 semitones.”
  • “Move this song from C minor to E♭ minor.”
  • “Match the tempo and key of this song to that reference track.”
You can also chain instructions:
  • “Find the BPM and key of this track, then generate an instrumental in the same BPM and key.”

2.2.6 Effects Engine (Compressor, Reverb, EQ, etc.)

AvailableEffects: [
"compressor",
"limiter",
"gain",
"high_pass",
"low_pass",
"peak_eq",
"high_shelf",
"low_shelf",
"reverb",
"delay",
"chorus",
"phaser",
"distortion"
]
Things you can say:
  • “Add a bit of reverb to the lead vocal.”
  • “Make the whole mix slightly louder, around +1 dB.”
  • “Use a high-pass filter on the vocals at 100 Hz to remove rumble.”
  • “Warm up the master with a gentle low-shelf boost around 200 Hz.”
  • “Make the track sound ‘underwater’.”
    → Agent might apply low-pass, reverb, maybe chorus
  • “Make it sound ‘spacey’ and wide.”
    → Agent uses reverb, delay, chorus/phaser.
  • “Add gentle compression to glue the mix together.”
  • “Put a limiter on the master so it doesn’t clip.”
  • “Add some distortion to the guitar to make it more aggressive.”
  • “Open up the high end of the hi-hats with a high-shelf boost.”
You can then refine with context:
  • “Increase the reverb just a little more on the chorus vocals.”
  • “Undo the distortion but keep the EQ changes.” (If you implement selective removal.)

2.2.7 Merge Audio (Concatenate)

What it does: Puts clips/tracks one after another. Things you can say:
  • “Place this new chorus after the existing one.”
  • “Join these three ideas into one track: first A, then B, then C.”
  • “Attach this outro after the main song.”
  • “After 1 minute, append this instrumental as an extended outro.”

2.2.8 Audio Layering (Stacking / Mixing)

What it does: Stacks tracks on top of each other. Things you can say:
  • “Layer this vocal take on top of the main vocal for double-tracking.”
  • “Add these new backing vocals under the chorus.”
  • “Put this beat under the acapella we extracted.”
  • “Blend this pad subtly behind the verses only.”

2.3 Controlled Generation Tools

2.3.1 Voice Swap

What it does: Changes one vocal performance into another voice style. Things you can say:
  • “Replace this singer’s voice with my voice model.”
  • “Turn this male vocal into a female vocal with a softer tone.”
  • “Swap the verse vocals into a gritty rock voice, but keep the chorus as it is.”
  • “Use my ‘Creator Voice 01’ for all the leads, and keep backups generic.”
Usually combined with Stem Separator and Section Analysis.

2.3.2 Voice to Instrument

What it does: Converts a vocal performance into an instrument (e.g., sitar, drums, bansuri, guitar). Things you can say:
  • “Turn this hummed melody into a sitar line.”
  • “Convert this sung hook into an electric guitar riff.”
  • “Use this vocal rhythm to drive a drum pattern.”
  • “Turn this vocal line into a bansuri melody layered over the mix.”

2.3.3 Similar Music Generator

What it does: Generates music in the style of a reference track (usually instrumental / production focus). Things you can say:
  • “Generate a new synthwave track in the style of this reference track.”
  • “Make a similar lo-fi beat but with a different melody.”
  • “Create a techno track inspired by this YouTube link, but don’t copy the chords.”
  • “Generate 10 background music variations in the style of this game soundtrack.”
You’ll typically supply reference audio via upload or YouTube URL extractor.

2.3.4 Similar Song Generator

What it does: Creates full songs (structure, vibe) in a similar style to a reference. Things you can say:
  • “Create a song in a similar style to this track, but with new melodies and chord progressions.”
  • “Give me 5 variations inspired by this reference but slower and more mellow.”
  • “Make a similar Bollywood song but in Punjabi instead of Hindi.”
  • “Generate 3 similar songs for this reference that I can use as demos.”

2.4 System-Level Tools

2.4.1 Web Search API

What it does: Fetches up-to-date info from the web. Things you can say:
  • “Show me the current trending songs in the world.”
  • “What are the top Afrobeats tracks this month?”
  • “Find popular synthwave tracks released this year.”
  • “What’s trending in Latin trap right now?”
Agent can then use those references to guide style for generation.

2.4.2 YouTube URL Extractor

What it does: Takes a YouTube URL and extracts audio as reference. Things you can say:
  • “Use this YouTube song as a reference for vibe: [paste URL].”
  • “Extract the audio from this link and make a similar instrumental.”
  • “Take the structure of this song and suggest a similar arrangement for my track.”

2.4.3 Recording, Upload, Library Selection

What it does: Gets audio into the system. Things you can say:
  • “Record my voice, I’ll sing a hook.”
  • “Use the file I just uploaded as the main track.”
  • “Open my library and use the song ‘demo_05’ as reference.”
  • “Record 20 seconds of humming; then turn it into a song.”

3. Example Workflows (with Tool Sequences)

Below are concrete multi-step workflows. For each, we show:
  • User ask
  • Example prompts
  • Tool sequence Agent uses

3.1 Trend-based Generation

User ask: “Show me the current trending songs of the world.” Tool sequence:
  1. Web Search API → query global charts (e.g., “current top songs worldwide”).
  2. Agent summarizes results for the user (titles, artists, styles).
User ask:
“In the style of today’s trending songs in synthwave, generate 10 new synthwave songs.”
Tool sequence:
  1. Web Search API → find trending synthwave / related tracks.
  2. YouTube URL Extractor → optionally pull audio for some of those tracks.
  3. For each new song:
    • Similar Music Generator / Similar Song Generator → create new synthwave tracks inspired by those references.
    • Optionally AI Music Generator → fine-tune prompts (tempo, mood).
  4. Present 10 generated synthwave songs.

3.2 Direct Prompted Song Creation

Workflow 3 – Trap song about football World Cup in Spanish

User ask:
“Make a trap song about football worldcup in Spanish.”
Example prompts:
  • “Write Spanish trap lyrics about the World Cup, high energy, stadium vibe.”
  • “Turn these lyrics into a full trap song.”
Tool sequence:
  1. AI Lyrics Writer → generate Spanish trap lyrics.
  2. AI Song Generator → create full trap song with Spanish vocals based on those lyrics.
  3. (Optional) Section Analysis → show user structure.
  4. User can then ask for edits (inpainting, effects, etc.).

Workflow 4 – Generate 10 songs in my DNA style

User ask:
“Generate 10 songs in my DNA style.”
Tool sequence:
  1. DNA Generation → select given DNA model (e.g., “BlueNucleus DNA 01”).
  2. For each of 10 tracks:
    • AI Music Generator / AI Song Generator with DNA model as style.
  3. (Optional) Section Analysis → return structures or loops for quick listening.

3.3 Voice Replacement & Vocal Editing

Workflow 5 – Replace song’s vocals with my voice

User ask:
“Replace this song’s vocals with my voice.”
Tool sequence:
  1. Stem Separator → isolate existing vocals and instruments.
  2. Voice Swap → apply user’s voice model to the vocal stem; or
    • AI Singing Generator → resing using user’s custom voice if supported.
  3. Layering / Merge → combine new vocal with instrumental.
  4. (Optional) Effects Engine → match tone (EQ, compression, reverb).

Workflow 6 – Increase volume of vocals in second chorus by 1 dB

User ask:
“Increase the volume of vocals on second chorus by 1 decibel.”
Tool sequence:
  1. Section Analysis → detect all choruses and locate second chorus region.
  2. Stem Separator → get vocal stem (if not already isolated).
  3. Effects Engine (gain) → apply +1 dB gain to vocal stem in second chorus region only.
  4. Return result; user may say:
    • “A bit more” → Agent increases gain slightly again, same region.

Workflow 7 – Generate verse with new lyrics alternative

User ask:
“Generate verse with new lyrics alternative.”
Tool sequence:
  1. Section Analysis → locate the verse you want to replace.
  2. AI Lyrics Writer → create new verse lyrics (matching theme / syllables).
  3. AI Singing Generator → sing the new verse.
  4. Inpainting → replace original verse audio with new verse, keeping surrounding sections intact.

3.4 Structural Edits & Looping

Workflow 8 – Repeat the chorus twice

User ask:
“Repeat the chorus twice.”
Tool sequence:
  1. Section Analysis → identify chorus region(s).
  2. Merge Audio (concatenate) → duplicate chorus region and place second copy right after first.
  3. (Optional) Inpainting → smooth transitions in/out of duplicated chorus.

Workflow 9 – Turn chorus into a perfectly loopable section

User ask:
“Turn the chorus into a perfectly loopable section.”
Tool sequence:
  1. Section Analysis → isolate chorus region.
  2. Inpainting / Extend Music → adjust start/end of chorus to loop cleanly (align beats / crossfade).
  3. Export loop as a stand-alone loop segment.

Workflow 10 – Stitch multiple ideas into one song

User ask:
“I have three sketches A, B, and C. Join them into one continuous song.”
Tool sequence:
  1. Upload / Library selection → choose clips A, B, C.
  2. Section Analysis (per clip) → understand structure & key/BPM of each.
  3. Key & Tempo Tools → adjust clips to a consistent BPM/key if needed.
  4. Merge Audio → A → B → C in chosen order.
  5. Inpainting → smooth transitions between each pair.

3.5 Tempo, Key & Style Transformations

Workflow 11 – Identify BPM & key and make instrumental in same style

User ask:
“Identify the bpm, and key of this track, and make an instrumental track in this style.”
Tool sequence:
  1. Key & Tempo Detection → find BPM and key.
  2. (Optional) Stem Separator → create instrumental from original (remove vocals).
  3. Or Similar Music Generator → new instrumental track inspired by reference, using detected BPM/key.
  4. Return instrumental to user.

Workflow 12 – Change key and regenerate vocals

User ask:
“Raise the key of the entire song by 2 semitones and keep the vocals sounding natural.”
Tool sequence:
  1. Key & Tempo Detection → find original key.
  2. Key Change → plan shift of +2 semitones.
  3. Stem Separator → isolate vocals.
  4. Inpainting / AI Singing Generator → re-render vocals in the new key (to avoid artifacts).
  5. Merge Audio → combine new vocals with key-shifted instrumental.

Workflow 13 – Create a DJ edit at 128 BPM

User ask:
“Make a DJ-friendly edit of this song at 128 BPM with a longer intro and outro.”
Tool sequence:
  1. Key & Tempo Detection → detect original BPM & key.
  2. Tempo Change → time-stretch to 128 BPM (keeping pitch).
  3. Section Analysis → identify intro/outro.
  4. Extend Music → lengthen intro & outro (e.g., 16/32 bars).
  5. Inpainting → smooth edits if needed.

3.6 Multi-language & Translation Workflows

Workflow 14 – Translate song into multiple languages and regenerate track

User ask:
“Translate this song into Hindi, Spanish, Swedish and French. Give me the new track.”
Tool sequence:
  1. Stem Separator → isolate vocals & instrumental.
  2. AI Lyrics Writer → translate/adapt lyrics into Hindi, Spanish, Swedish, French (matching phrasing).
  3. For each language:
    • AI Singing Generator → generate vocals in that language.
    • Layering → place new vocals over original instrumental.
    • (Optional) Effects Engine → match tone & reverb to mix.
  4. Return 4 new language versions.

Workflow 15 – Multi-language choruses only

User ask:
“Make the chorus in Hindi and the verses in English.”
Tool sequence:
  1. Section Analysis → find chorus and verse regions.
  2. AI Lyrics Writer → translate or rewrite chorus in Hindi; keep verses in English.
  3. AI Singing Generator → generate Hindi chorus vocals + English verse vocals.
  4. Inpainting → replace chorus sections only.
  5. Layering / Mix → combine for final bilingual song.

3.7 Detailed Effects & Mixing Automation

Workflow 16 – Add more reverb to guitar in choruses and lower elsewhere

User ask:
“Add more reverb to the guitar, but only in all the chorus, decrease the volume of guitar by 20% in rest of the sections.”
Tool sequence:
  1. Stem Separator → isolate guitar stem.
  2. Section Analysis → detect all chorus sections vs non-chorus sections.
  3. Effects Engine (reverb + gain):
    • In chorus sections → increase reverb amount on guitar stem.
    • In all other sections → reduce guitar gain by ~20%.
  4. Return new mix.
User can then say things like:
  • “The reverb is too much—dial it back slightly.”
  • “Make the guitar a bit louder in the bridge only.”
Agent adjusts the same effect chain with new parameters.

Workflow 17 – Make track sound “underwater” or “spacey”

User ask:
  • “Make the whole track sound like it’s underwater.”
  • “Make the chorus sound more spacey and wide.”
Tool sequence:
  1. Effects Engine:
    • For “underwater” → strong low_pass, extra reverb, subtle chorus.
    • For “spacey” → reverb, delay, chorus/phaser, slight stereo widening if available.
  2. Optionally Section Analysis → restrict changes to chorus or target section.

Workflow 18 – Boost only the hook for TikTok

User ask:
“Make the hook pop more on TikTok: louder vocal, less low-end and more high-end.”
Tool sequence:
  1. Section Analysis → identify hook section(s).
  2. Stem Separator → isolate vocals & instruments.
  3. Effects Engine:
    • Increase gain on hook vocals.
    • Use peak_eq / high_shelf to brighten.
    • Possibly low_shelf cut on full mix during hook.
  4. Return modified track.

3.8 Looping, Short-form & Platform-specific

Workflow 19 – Create a 1-minute TikTok-friendly version starting from hook

User ask:
“Make a 1-minute TikTok version of my song that starts directly with the hook.”
Tool sequence:
  1. Section Analysis → find hook/chorus and key sections.
  2. Merge / Arrangement:
    • Reorder so the song starts with the hook.
    • Trim total duration to ~1 minute.
  3. Inpainting → smooth transitions / add small intro gap if needed.

Workflow 20 – Make a perfectly loopable 30s background track

User ask:
“From this song, create a 30-second loopable background segment.”
Tool sequence:
  1. Section Analysis → find sections that can loop well (e.g., a stable groove).
  2. Key & Tempo → ensure consistent BPM.
  3. Inpainting / Extend Music → adjust boundaries for clean loop.
  4. Deliver the 30-second seamless loop.

3.9 Reference-driven Generation

Workflow 21 – Generate similar beats from YouTube reference

User ask:
“From this YouTube link, generate 5 similar beats without copying the melody.”
Tool sequence:
  1. YouTube URL Extractor → pull audio.
  2. Section Analysis & Key/Tempo → understand structure, BPM, key.
  3. Similar Music Generator → generate 5 different beats inspired by that track’s style.
  4. (Optional) Effects / tempo adjustments as requested.

Workflow 22 – Make a lo-fi version of my song

User ask:
“Create a lo-fi version of this song for studying.”
Tool sequence:
  1. Key & Tempo → optionally slow the BPM.
  2. Stem Separator → separate vocals/instruments (if you want instrumental-only).
  3. Similar Music Generator / AI Music Generator → regenerate with lo-fi vibe (softer drums, vinyl noise, etc.).
  4. Effects Engine → apply low_pass, gentle distortion, maybe chorus.
  5. Deliver lo-fi mix.

3.10 Instrumental & Practice Tracks

Workflow 23 – Create a karaoke instrumental

User ask:
“Give me a clean instrumental version for karaoke.”
Tool sequence:
  1. Stem Separator → isolate vocals from instruments.
  2. Mute vocals → keep only instrumental stems.
  3. (Optional) Effects Engine → tidy up mix.
  4. Output instrumental.

Workflow 24 – Remove drums for practice

User ask:
“Remove the drums so I can play them live over the track.”
Tool sequence:
  1. Stem Separator → get drum stem (if available) plus rest of instruments.
  2. Mute drum stem.
  3. Output drumless mix.

3.11 Game / Batch Content Generation

Workflow 25 – 20 short game tracks

User ask:
“Generate 20 short, royalty-free game background tracks, 60–90 seconds each.”
Tool sequence:
  1. For each of 20 tracks:
    • AI Music Generator → with constraints (tempo, mood, length).
    • Optionally, Similar Music Generator from a chosen style reference.
  2. Return bundle with labeled moods (e.g., menu, battle, victory).

3.12 Melody / MIDI-driven Workflows

Workflow 26 – Turn humming into full song

User ask:
“I’ll hum an idea; turn it into a full pop song with lyrics and vocals.”
Tool sequence:
  1. Record Audio → capture humming.
  2. Melody to Song → build instrumental around the melody.
  3. AI Lyrics Writer → generate lyrics matching melody structure.
  4. AI Singing Generator → sing the lyrics over the song.
  5. (Optional) Effects → polish mix.

Workflow 27 – Build EDM track from MIDI

User ask:
“Here’s a MIDI chord progression—turn it into a big-room EDM track at 128 BPM.”
Tool sequence:
  1. Upload MIDI.
  2. MIDI to Song → generate arrangement with chosen style.
  3. Key/Tempo → ensure BPM = 128 and appropriate key.
  4. (Optional) Effects Engine → extra processing on master.

3.13 DNA-Focused Workflows

Workflow 28 – Train a new DNA model on my catalog

User ask:
“Train a new DNA model using these 10 songs from my last EP.”
Tool sequence:
  1. Upload / Library selection → choose the 10 songs.
  2. DNA Build / Training → create new DNA model (e.g., “EP 2025 DNA”).
  3. Return status + future prompts:
    • “Now generate 5 ideas using my ‘EP 2025 DNA’.”

Workflow 29 – Batch ideas from DNA

User ask:
“Generate 20 short ideas in my new DNA style, all around 45 seconds.”
Tool sequence:
  1. DNA Generation → select DNA model.
  2. For each idea:
    • AI Music Generator → 45-second clips.
  3. Collect and present as an idea bank.

3.14 Voice Creative Workflows

Workflow 30 – Voice to instrument lead & harmonies

User ask:
“Turn my sung melody into a guitar lead, then add harmony lines.”
Tool sequence:
  1. Record / Upload vocal.
  2. Voice to Instrument → create guitar lead.
  3. Similar Music / AI Music Generator → generate harmonized variations.
  4. Layering → stack harmonies on top of original track.

Workflow 31 – Swap my rap verse voice & keep hook original

User ask:
“Turn my rap verse into a deeper, more aggressive voice, but keep the original hook vocal.”
Tool sequence:
  1. Section Analysis → separate verse vs hook.
  2. Stem Separator → isolate vocal stem.
  3. Voice Swap → apply new voice style only to verse regions.
  4. Merge / Layer → combine swapped verse with original hook.

3.15 Structural Feedback & Suggestions

Workflow 32 – Analyze structure and suggest improvements

User ask:
“Analyze this track’s structure and suggest changes to make it more catchy.”
Tool sequence:
  1. Section Analysis → map intro, verses, choruses, etc.
  2. Agent (LLM) → suggests changes (e.g., “move first chorus earlier”).
  3. If user agrees:
    • Merge / Reorder sections accordingly.
    • Inpainting → smooth transitions.

Workflow 33 – Give me 3 variations of the chorus

User ask:
“Give me 3 variations of the chorus.”
Tool sequence:
  1. Section Analysis → identify chorus.
  2. Inpainting → generate 3 alternative versions (melody / production).
  3. (Optional) AI Lyrics Writer + AI Singing Generator → if user also wants lyrical variations.
  4. Provide A/B/C chorus versions.

3.16 Batch Hooks & Short Ideas

Workflow 34 – 20 short hooks about a topic

User ask:
“Generate 20 different 15-second hooks about space travel in a modern pop style.”
Tool sequence:
  1. For each idea:
    • AI Lyrics Writer → short hook lyrics.
    • AI Song / Music Generator → 15-second musical hook.
  2. Present 20 hooks as separate snippets.

3.17 Complex Example Combining Many Tools

Workflow 35 – “Identify BPM/key, generate instrumental, edit sections, add effects”

User ask (sequence):
  1. “Identify the bpm, and key of this track, and make an instrumental track in this style.”
  2. “Give me 3 variation of the chorus.”
  3. “Turn the chorus into a perfectly loopable section.”
  4. “Add more reverb to the guitar, but only in all the chorus, decrease the volume of guitar by 20% in rest of the sections.”
Tool sequence:
  1. Key & Tempo Detection → BPM, key.
  2. Stem Separator → create instrumental (mute vocals) or Similar Music Generator → new instrumental in same style.
  3. Section Analysis → locate chorus.
  4. Inpainting → generate 3 alternate chorus versions.
  5. Extend / Inpainting → make chosen chorus loopable.
  6. Stem Separator (if not already) → isolate guitar.
  7. Effects Engine → chorus: more reverb on guitar; non-chorus: -20% gain on guitar.
  8. Deliver final track + loopable chorus segment.

4. Contextual Follow-ups – How does “remembering context” work in practice?

Examples:
  • Effects context
    1. “Add reverb effect to the entire track.”
    2. Agent applies reverb.
    3. “Increase it a little more.”
      → Agent increases reverb level, not something else.
    4. “Now only keep that reverb on the vocals, remove it from everything else.”
      → Agent uses stems + automation to keep vocal reverb only.
  • Section context
    1. “Replace the second chorus with a new variation.”
    2. Agent does it.
    3. “Actually, also give me a second version that keeps the old chorus but with more drums.”
      → Agent knows “old chorus” vs “new one,” can branch or create alt take.
  • Reference context
    1. “Use this YouTube song as reference.” (paste URL)
    2. Agent extracts and generates similar track.
    3. “Make another one but slower and with more atmospheric pads.”
      → Agent keeps using same reference song unless you change it.